Daher nicht mit den gleichen Einsätzen spielen die man von Black Jack gewohnt ist. Craps. Das Spiel klingt nach der Anleitung komplizierter als es ist. Anfänger. Craps bzw. Craps shooting oder Seven Eleven ist ein Würfelspiel, das sich vor allem in den USA großer Beliebtheit erfreut. Craps ist eine Vereinfachung des alt-englischen Spiels Hazard, die Bernard de Mandeville aus New Orleans im Jahre Craps (im Englischen auch Seven Eleven) ist ein Würfelspiel das sich aus dem alt-englischen Spiel Hazard entwickelt hat. Während in einer Runde nur ein.
Craps OnlineCraps (im Englischen auch Seven Eleven) ist ein Würfelspiel das sich aus dem alt-englischen Spiel Hazard entwickelt hat. Während in einer Runde nur ein. Craps bzw. Craps shooting oder Seven Eleven ist ein Würfelspiel, das sich vor allem in den USA großer Beliebtheit erfreut. Craps ist eine Vereinfachung des alt-englischen Spiels Hazard, die Bernard de Mandeville aus New Orleans im Jahre Spielen Sie Craps online und kostenlos, um zu lernen, wie Sie regelmäßig gewinnen. Sie erhalten Tipps, Strategien und weitere Informationen für Ihr Spiel.
Craps Spiel Navigationsmenü VideoLive Casino Craps Game #12
Players may only bet the pass line on the come out roll when no point has been established, unless the casino allows put betting where the player can bet Pass line or increase an existing Pass line bet whenever desired and may take odds immediately if the point is already on.
A don't pass bet is a bet for the shooter to lose "seven out, line away" and is almost the opposite of the pass line bet. Like the Pass bet, this bet must be at least the table minimum and at most the table maximum.
The don't pass bet is a no-contract bet. After a point is established, a player may take down or reduce a don't pass bet and any corresponding odds at any time because odds of rolling a 7 before the point is in the player's favor.
Once taken down or reduced, however, the don't pass bet may not be restored or increased. Because the shooter must have a line bet the shooter generally may not reduce a don't pass bet below the table minimum.
In Las Vegas , a majority of casinos will allow the shooter to move the bet to the pass line in lieu of taking it down, however in other areas such as Pennsylvania and Atlantic City , this is not allowed.
Even though players are allowed to remove the don't pass line bet after a point has been established, the bet cannot be turned "Off" without being removed.
If a player chooses to remove the don't pass line bet, he or she can no longer lay odds behind the don't pass line.
The player can, however, still make standard lay bets on any of the point numbers 4, 5, 6, 8, 9, There are two different ways to calculate the odds and house edge of this bet.
The table below gives the numbers considering that the game ends in a push when a 12 is rolled, rather than being undetermined.
Betting on don't pass is often called "playing the dark side", and it is considered by some players to be in poor taste, or even taboo, because it goes directly against conventional play, winning when most of the players lose.
If a 4, 5, 6, 8, 9, or 10 is thrown on the come-out roll i. This additional bet wins if the point is rolled again before a 7 is rolled the point is made and pays at the true odds of 2-to-1 if 4 or 10 is the point, 3-to-2 if 5 or 9 is the point, or 6-to-5 if 6 or 8 is the point.
Unlike the pass line bet itself, the pass line odds bet can be turned "Off" not working , removed or reduced anytime before it loses.
In Las Vegas, generally odds bets are required to be the table minimum. In Atlantic City and Pennsylvania, the combine odds and pass bet must be table minimum so players can bet the minimum single unit on odds depending on the point.
If the player requests the pass odds be not working "Off" and the shooter sevens-out or hits the point, the pass line bet will be lost or doubled and the pass odds returned.
Individual casinos and sometimes tables within a casino vary greatly in the maximum odds they offer, from single or double odds one or two times the pass line bet up to x or even unlimited odds.
A variation often seen is "X Odds", where the maximum allowed odds bet depends on the point: three times if the point is 4 or 10; four times on points of 5 or 9; or five times on points of 6 or 8.
As odds bets are paid at true odds, in contrast with the pass line which is always even money, taking odds on a minimum pass line bet lessens the house advantage compared with betting the same total amount on the pass line only.
A maximum odds bet on a minimum pass line bet often gives the lowest house edge available in any game in the casino.
However, the odds bet cannot be made independently, so the house retains an edge on the pass line bet itself.
If a player is playing don't pass instead of pass, they may also lay odds by placing chips behind the don't pass line. If a 7 comes before the point is rolled, the odds pay at true odds of 1-to-2 if 4 or 10 is the point, 2-to-3 if 5 or 9 is the point, or 5-to-6 if 6 or 8 is the point.
Typically the maximum lay bet will be expressed such that a player may win up to an amount equal to the maximum odds multiple at the table.
If a player lays maximum odds with a point of 4 or 10 on a table offering five-times odds, he would be able to lay a maximum of ten times the amount of his Don't Pass bet.
At 5x odds table, the maximum amount the combined bet can win will always be 6x the amount of the Don't Pass bet. Players can bet table minimum odds if desired and win less than table minimum.
Like the Don't Pass bet the odds can be removed or reduced. Unlike the don't pass bet itself, the don't pass odds can be turned "Off" not working.
In Las Vegas generally odds bets are required to be the table minimum. In Atlantic City and Pennsylvania, the combine lay odds and Don't Pass bet must be table minimum so players may bet as little as the minimum two units on odds depending on the point.
If the player requests the don't pass odds to be not working "Off" and the shooter hits the point or sevens-out, the don't pass bet will be lost or doubled and the don't pass odds returned.
Unlike a standard lay bet on a point, lay odds behind the Don't Pass line does not charge commission vig. A Come bet can be visualized as starting an entirely new pass line bet, unique to that player.
Like the Pass Line each player may only make one Come bet per roll, this does not exclude a player from betting odds on an already established Come point.
Players may bet both the Come and Don't Come on the same roll if desired. Come bets can only be made after a point has been established since, on the come-out roll, a Come bet would be the same thing as a pass line bet.
A player making a Come bet will bet on the first point number that "comes" from the shooter's next roll, regardless of the table's round. If a 7 or 11 is rolled on the first round, it wins.
If a 2, 3, or 12 is rolled, it loses. If instead the roll is 4, 5, 6, 8, 9, or 10, the Come bet will be moved by the base dealer onto a box representing the number the shooter threw.
This number becomes the "come-bet point" and the player is allowed to take odds, just like a pass line bet. Also like a pass line bet, the come bet is a contract bet and is always working, and cannot be turned "Off", removed or reduced until it wins or loses.
However, the odds taken behind a Come bet can be turned "Off" not working , removed or reduced anytime before the bet loses.
In Atlantic City and Pennsylvania, the combine odds and pass bet must be table minimum so players can bet the minimum single unit depending on the point.
If the player requests the Come odds to be not working "Off" and the shooter sevens-out or hits the Come bet point, the Come bet will be lost or doubled and the Come odds returned.
If the casino allows put betting a player may increase a Come bet after a point has been established and bet larger odds behind if desired. Put betting also allows a player to bet on a Come and take odds immediately on a point number without a Come bet point being established.
The dealer will place the odds on top of the come bet, but slightly off center in order to differentiate between the original bet and the odds.
The second round wins if the shooter rolls the come bet point again before a seven. Winning come bets are paid the same as winning pass line bets: even money for the original bet and true odds for the odds bet.
If, instead, the seven is rolled before the come-bet point, the come bet and any odds bet loses.
Because of the come bet, if the shooter makes their point, a player can find themselves in the situation where they still have a come bet possibly with odds on it and the next roll is a come-out roll.
In this situation, odds bets on the come wagers are usually presumed to be not working for the come-out roll. That means that if the shooter rolls a 7 on the come-out roll, any players with active come bets waiting for a come-bet point lose their initial wager but will have their odds bets returned to them.
If the come-bet point is rolled on the come-out roll, the odds do not win but the come bet does and the odds bet is returned along with the come bet and its payoff.
The player can tell the dealer that they want their odds working, such that if the shooter rolls a number that matches the come point, the odds bet will win along with the come bet, and if a seven is rolled, both lose.
Many players will use a come bet as "insurance" against sevening out: if the shooter rolls a seven, the come bet pays , offsetting the loss of the pass line bet.
The risk in this strategy is the situation where the shooter does not hit a seven for several rolls, leading to multiple come bets that will be lost if the shooter eventually sevens out.
In the same way that a come bet is similar to a pass line bet, a don't come bet is similar to a don't pass bet. Like the come, the don't come can only be bet after a point has already been established as it is the same as a don't pass line bet when no point is established.
A don't come bet is played in two rounds. If a 2 or 3 is rolled in the first round, it wins. If a 7 or 11 is rolled, it loses. If, instead, the roll is 4, 5, 6, 8, 9, or 10, the don't come bet will be moved by the base dealer onto a box representing the number the shooter threw.
The second round wins if the shooter rolls a seven before the don't come point. Like the Don't Pass each player may only make one Don't Come bet per roll, this does not exclude a player from laying odds on an already established Don't Come points.
Players may bet both the Don't Come and Come on the same roll if desired. The player may lay odds on a don't come bet, just like a don't pass bet; in this case, the dealer not the player places the odds bet on top of the bet in the box, because of limited space, slightly offset to signify that it is an odds bet and not part of the original don't come bet.
Lay odds behind a Don't Come are subject to the same rules as Don't Pass lay odds. Unlike a standard lay bet on a point, lay odds behind a don't come point does not charge commission vig and gives the player true odds.
Like the don't pass line bet, don't come bets are no-contract, and can be removed or reduced after a don't come point has been established, but cannot be turned off "not working" without being removed.
A player may also call, "No Action" when a point is established, and the bet will not be moved to its point. This play is not to the player's advantage.
If the bet is removed, the player can no longer lay odds behind the don't come point and cannot restore or increase the same don't come bet.
Players must wait until next roll as long as a pass line point has been established players cannot bet don't come on come out rolls before they can make a new don't come bet.
Las Vegas casinos which allow put betting allows players to move the Don't Come directly to any Come point as a put, however this is not allowed in Atlantic City or Pennsylvania.
Unlike the don't come bet itself, the don't come odds can be turned "Off" not working , removed or reduced if desired.
In Las Vegas, players generally must lay at least table minimum on odds if desired and win less than table minimum; in Atlantic City and Pennsylvania a player's combined bet must be at least table minimum, so depending on the point number players may lay as little as 2 minimum units e.
If the player requests the don't come odds be not working "Off" and the shooter hits the don't come point or sevens-out, the don't come bet will be lost or doubled and the don't come odds returned.
Winning don't come bets are paid the same as winning don't pass bets: even money for the original bet and true odds for the odds lay.
Unlike come bets, the odds laid behind points established by don't come bets are always working including come out rolls unless the player specifies otherwise.
These are bets that may not be settled on the first roll and may need any number of subsequent rolls before an outcome is determined.
Most multi-roll bets may fall into the situation where a point is made by the shooter before the outcome of the multi-roll bet is decided. These bets are often considered "not working" on the new come-out roll until the next point is established, unless the player calls the bet as "working.
Casino rules vary on this; some of these bets may not be callable, while others may be considered "working" during the come-out. Dealers will usually announce if bets are working unless otherwise called off.
If a non-working point number placed, bought or laid becomes the new point as the result of a come-out, the bet is usually refunded, or can be moved to another number for free.
Players can bet any point number 4, 5, 6, 8, 9, 10 by placing their wager in the come area and telling the dealer how much and on what number s , "30 on the 6", "5 on the 5" or "25 on the 10".
These are typically "Place Bets to Win". These are bets that the number bet on will be rolled before a 7 is rolled. These bets are considered working bets, and will continue to be paid out each time a shooter rolls the number bet.
On a come-out roll, a place bet is considered to be not in effect unless the player who made it specifies otherwise. This bet may be removed or reduced at any time until it loses; in the latter case, the player must abide by any table minimums.
Place bets to win pay out at slightly worse than the true odds: 9-to-5 on points 4 or 10, 7-to-5 on points 5 or 9, and 7-to-6 on points 6 or 8.
For the 4 and 10, it is to the player's advantage to 'buy' the bet see below. An alternative form, rarely offered by casinos, is the "place bet to lose.
The place bet to lose typically carries a lower house edge than a place bet to win. Payouts are 4—5 on points 6 or 8, 5—8 on 5 or 9, and 5—11 on 4 or Buy bets are placed with the shooter betting at a specific number will come out before a player sevens out.
Traditionally, the buy bet commission is paid no matter what, but in recent years a number of casinos have changed their policy to charge the commission only when the buy bet wins.
Some casinos charge the commission as a one-time fee to buy the number; payouts are then always at true odds. Players may remove or reduce this bet bet must be at least table minimum excluding vig anytime before it loses.
Buy bets like place bets are not working when no point has been established unless the player specifies otherwise. The opposite side contains a long mirror.
Because the table is U-shaped, approximately eight players can stand around. Craps can also be played without the table. This version is known as Street Craps and requires nothing more than a pair of dice.
Craps is a game with distinct terminology. Before we get into the way to place your bets, take a quick minute to learn the betting terms associated with the game.
Craps bets are the driving force behind craps action. The game would be pretty dull if everybody just stood around waiting for an outcome. Bets are based on the roll of a pair of dice.
Once a shooter has established a point, they will on average roll eight more times before setting the Pass Line bets one way or another by making the Point or sevening out.
Fortunately for adrenalin junkies, craps only gets more exciting after the point has been established. Der Shooter braucht aber nicht die Einsätze der anderen Spieler zu halten, er muss nicht einmal auf Pass , also Gewinn des Shooters, wetten was allerdings die meisten Spieler tun.
Das Wettangebot des Casinospiels ist nicht ganz einheitlich, sodass die folgende Übersicht nur als ein Wegweiser anzusehen ist; nicht alle Casinos bieten alle angeführten Wetten an, es gibt Unterschiede in den Auszahlungsquoten etc.
Die Wette auf Pass entspricht dem ursprünglichen Spiel Craps. Man wettet, dass der Shooter gewinnt, also dass er entweder bei seinem ersten Wurf, dem Come out roll ein Natural also eine 7 oder eine 11 würfelt oder einen Point eine 4, 5, 6, 8, 9 oder 10 und diesen Point vor dem Wurf einer 7 erneut trifft.
Der Unterschied zum privaten Craps liegt lediglich darin, dass man nicht gegen die anderen Spieler wettet, sondern gegen das Casino — was für den Spieler freilich unwesentlich ist.
Es gilt nämlich:. Die meisten amerikanischen Casinos bieten Double odds an, d. Die Höhe des Einsatzes richtet sich hier nach dem möglichen Gewinn.
Bei Double odds darf man daher höchstens soviel setzen, dass der Gewinn gerade das doppelte des ursprünglichen Einsatzes beträgt. Spielt man die Wetten auf Pass bzw.
Is Craps a Hard Game to Learn? After all, it could be you as the next craps champion Basic " Must Knows " Craps lingo Table layout Types of Bets Odds Does the roll of the dice have any impact of the game?
Practice playing craps with my new and improved craps game. Read More Read Less. Rules X odds are allowed. To simplify the game, instead of offering both place and buy bets, I offer just one for each number.
Each number pays the better odds between place and buy bets. I refer to these as "buy bets. If you bet on 12, the next roll must be All other numbers lose.
If you bet on 3 the next roll must be 3, and if you bet on 11, the next roll must be All other rolls lose. You get three numbers on this bet — you win if the next roll is 2, 3 or Winners are paid on hard hop bets and on easy hop bets.
Craps is the same game online and in live casinos, but some rules and procedures are a little different. Here are a few point every player should know before playing.
Two six-sided dice are used, and you are betting on the total of the numbers that land face up on both dice. If one die lands on 2 and the other on 4, then the number on that roll is 6.
If the numbers are 1 and 1, then the roll is 2. You cannot bet on each die separately. There is no wager that one die will show No.
All craps bets are on two-dice totals. At online casinos, as in other games, you start by making a deposit, or if you already have funds on deposit, you may draw on them for money to play.
At live casinos, most players buy in at the table. Some already have chips from previous play and some who have credit accounts at the casino may have chips from having cashed a credit marker.
But most pay as they play. You do so by putting cash on the layout and telling the dealer you want to buy chips.
The dealer is not permitted to take cash directly out of you hand. You must put your cash on the table and the dealer then will take it and give you chips.
The common complement is four people: the boxman, the stickman and two dealers. The boxman is in charge of the table, watching to make sure players follow rules and that dealers make proper payoffs.
When you buy in by putting cash on the table, a dealer gives the cash to the boxman, who lays it flat, face down on the table, then watches as the dealer gives you chips.
When the transaction in complete, the boxman then uses a flat plastic paddle to push the cash into a drop box, which later will be taken by guards for transport to the count room.
The stickman holds a long hooked stick, which he uses to push dice around the table. He also handles the proposition bets at the center of the table.
The dealers each are in charge of one end of the table, giving you chips when you buy in, moving your wagers to the appropriate spots on their ends of the table and making payoffs.
At most online casinos, your screen will include a graphic of the craps layout. You may click on chip images to determine how much you want to bet, then again on the screen to place the chips on the bet you want.Sie gewinnen mit einer 2 Bingo Online Spielen Ohne Anmeldung 3 und verlieren mit einer 7 oder 11 eine 12 ist ein Push, damit das Kasino seinen Vorteil behält. Wenn eine Sieben gewürfelt wird, ist der Passline-Einsatz ebenfalls verloren. Dabei setzen Sie darauf, dass sofort eine 11 gewürfelt wird.