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Have all four players roll both dice. Whoever rolls the highest number will be the dealer for this round. The player sitting to the right of the dealer goes first and play passes to the right.
Have the dealer deal. The dealer will need to give everyone 13 tiles from the wall. The rest of the tiles can stay in the wall formation in the center of the table and players can draw from the wall or from the discard pile as you play.
That player will get 14 tiles total while the rest of the players get Part 3 of Draw and then discard a tile.
Start your turn by either drawing a tile from the wall or from the discard pile unless it is empty.
After you draw your tile, discard a tile by placing it face up in the center of the table. Create melds. Each of these melds is a different combination of tiles that you can make.
If you play melds during the game, you will earn a certain amount of points for each different type of combination. As long as you have the correct number and type of melds for a Mah Jongg, then the round is over.
Settle the scores. After someone has won the round, you will need to calculate the scores for each player. There are several different ways to score in Mah Jongg, but to keep things simple, you can assign points based on the following guidelines.
One by one, over three rounds, the players take four tiles at a time and one last tile for a total of thirteen tiles each.
Game play proper begins with the dealer taking an extra tile and then discarding a tile of his or her choice.
Except when drawing a tile during a turn, however, a player should only ever have thirteen tiles in their possession.
When another player can use the tile to complete a set, that player is allowed to claim it and take the next turn. Otherwise, following a discard, play continues in a counter-clockwise motion until someone has completed a hand.
You then must turn your chow face-up, revealing the completed run e. You then discard a different tile and play continues as normal.
If the discard does not complete a set for you, then on your turn you draw the next tile from the wall going left. Unless this gives you a mahjong, you then discard a tile face-up.
Note that only the most recently discarded tile can be claimed. Some players also play with a "Kong", which is four of the same tile like an extended pung.
The same rules for claiming a discarded tile apply, but any player completing a kong immediately draws an extra tile before discarding. The hand ends when somebody declares mahjong and reveals a complete tile hand of four sets and a pair.
Once the Pung is converted into a Kong, the player adding in the final tile draws another tile to replace the used tile.
This is allowed since each tile only has a maximum of 8 duplicates total. To win a game of Mahjong, a player needs to build a winning hand of 4 sets and 1 pair.
Example winning hand, consisting of 2 Chow, 2 Pung and 1 pair is shown below:. There is also potential for a draw to occur.
This happens when all tiles are drawn from the wall, yet no player has completed the winning conditions. After each round, the Winds rotate anticlockwise, meaning that:.
The Mahjong rules help resolve conflicts when it comes to multiple calls and penalties due to mistakes. Naturally, different variations of Mahjong have different applied rules, but the basics remain consistent.
Chows can only be called from discards made by the player on the left. Pungs and Kongs can be called from any discards.
There are common situations where multiple players make claims to a discard, and a priority list exists to prevent conflict:.
Since Classic Mahjong is scored using a point system, there are penalties in place to prevent cheating and accidental mistakes that give players an unfair advantage.
When claims are successfully made, the player is required to show the completed set. If the player refuses or fails to show a completed set using the discard, the player will be penalized as described I the Scoring section of this guide.
If any player, at any point of the game, is found to have an incorrect number of tiles i. In general, Classic Mahjong follows a basic rule common to all games of Chinese origin.
Once a tile is played, even when concealed, it cannot be retracted. Mahjong scoring is based on a point system. Different variations of Mahjong have specific scoring systems, though a common basis is the payout.
Since wins are possible through a draw from the wall or a discard claim, different payouts are possible. If a win results due to a draw from the wall, all players are required to pay double the point value.
If a win results from a claimed discard, the discarding player needs to pay double, whereas the other players simply pay the point value of a hand.
The point value of a hand is based on the hand composition. While winning hands generally consist of 4 sets and a pair, there are special conditions that can further double the payout.
The tiles are placed in special four-layer pattern with their faces upwards. A tile is said to be exposed if it can be moved either left or right without disturbing other tiles.
Tiles that are below other tiles cannot be seen. Sometimes, tiles are only partially covered by other tiles, and the extent to which such tiles can be differentiated depends on the actual tileset.
Soaps can be employed as zeros. Scoring Coins or Scoring Sticks These are tools that can be used to keep track of the score.
Dice The game uses two dice to assign the position of the dealer East and to figure out where to break the wall discussed below.
East has 14 tiles and all other players have 13 tiles. Each person passes 3 unwanted tiles to their right.
Each person passes 3 unwanted tiles to the player sitting across from them. Players pass 3 unwanted tiles to their left, this is the first left.
You may also pass up to three tiles blind, or receiving and passing them without looking. This is called a blind pass. Combinations that require only a single tile may not call upon a tile.
A tile cannot be called upon to complete a pair unless that pair completes a Mahjong hand. Dead tiles, or tiles previously discarded, cannot be called upon.
If more than one person calls: The player who calls to complete a Mahjong trumps the player who is just completing a set.9/25/ · The game of Mahjong begins with the shuffling of tiles. All tiles are to be face-down at this stage. After shuffling, the tiles are arranged in walls that are 17 tiles wide and 2 tiles high. Each player moves a wall to their front, forming a square at the middle of the board. Mahjong Rules and How to Play Mahjong Your goal is to remove every tile by matching pairs of identical tiles. You can however only match "free" tiles. A tile is "free" when there are no tiles on top of it. A player can only remove the tiles one pair at a time. There are a total of 72 pairs in a game of Mahjong Solitaire. Like cards, the tiles have standard suits. These suits are Characters, Bamboos, Circles, Dragons, Winds, Seasons, and Flowers. When matching pairs, Seasons and Flowers are the only suits you do not need to match exactly.